training

Should Just-in-Time Training Be Just in Time?

Conventional wisdom suggests that technical training should be provided just before its actual business use. The theory is that if you provide the training too soon, the person will not remember much of what was taught. But at its best, technical training is not an event—it’s a process.

Eric Bloom's picture
Eric Bloom
Can Gamification Help Make eLearning Fun?

eLearning is an efficient and cost-effective way to learn new skills, train your staff, and reinforce traditional classroom-based instruction. For all of its advantages, however, eLearning has a reputation of being boring, not engaging, and more of a chore than a privilege. Can gamification help?

Eric Bloom's picture
Eric Bloom
Software Development Education Needs—Where Are the Testers?

Software development is one of the fastest growing job functions. Unfortunately, schools and their students are failing to keep up with demand. One job role that is almost completely missing from college and technical educations is software testing. What's that all about?

Katherine Slattery's picture
Katherine Slattery
The Push and Pull in Corporate Learning

The extent to which corporate training and learning programs are beneficial is often questionable. An effective push-pull mechanism between employer and employee is what is needed to weave in time for learning and training despite everyone’s busy schedule.

Rajini  Padmanaban's picture
Rajini Padmanaban
Virtual Training Made Easy in the Cloud

Virtual training has been gaining popularity in recent years due to two factors: reduced budgets in today’s economy and the wealth of knowledge required for employees to keep abreast of current trends and technologies. Learn how the cloud in particular is making virtual training a reality.

Jordan Kisor's picture
Jordan Kisor