The Latest Stories
Resolving Conflicts on Software Teams It’s one thing to know that conflict is inevitable in any team effort. It’s quite another thing to deal with it—especially if it threatens to escalate from a routine, everyday difference in viewpoints to a productivity-damaging, morale-plunging experience. |
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PlayStation Mobile Offers New Platform for Developers Mobile gaming and app developers will soon be able to create and distribute content through the PlayStation Mobile platform on a variety of mobile devices. |
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Google’s Go—A Scalable Programming Language Chuck Allison shares his thoughts on the newly released Google Go programming language, which is a lightweight, systems programming language designed with concurrency, scalability, and the web in mind. |
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Busting Agile Prediction Myths When first hearing about agile processes, you might think that teams using an agile process cannot provide estimates, predictions, or commitments about what they will deliver. But, you can be agile and still manage risk and commit to a subset of what you predict. |
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Capture/Playback: The Vampire That Will Not Die Years after industry articles by reputable experts proclaimed the death of capture/playback as a viable test automation approach, it has apparently arisen from the dead to suck the life out of another generation of hapless, would-be automators. |
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Ask Ziggy Receives $5 Million for Fight Against Siri With $5 million in funding, increased fluency, and availability on multiple platforms, Ask Ziggy is ready for his (or her) chance to be your new personal voice assistant. |
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Supporting Creativity for Real Business Results For Aspenware, supporting creativity is not only tied to real business results; it is also an important employee benefit, aiming to create an entrepreneurial environment that attracts the best local talent. |
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Curiosity—and Its Software—on Tour of Mars The Mars rover Curiosity reached its destination earlier this month after years of planning, months of travel through space, and some very careful landing maneuvers. At the heart of Curiosity is some very complex software. If you think testing in production is hard, try testing all the way to Mars. |