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Wearable and Mobile Technology—My Journey through Disney World The new MagicBand technology at the Disney resort operates by radio frequency technology and allows you to connect your theme park ticket, hotel room key, credit card for buying food and merchandise, and your Disney ride preferences. They're an interesting take on wearables. |
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The Race to Smartwatch Supremacy In an attempt to compete with Google and Apple, Pebble, which Kickstarted one of the first smartwatches two years ago, is dropping its prices and adding new functionality. The company will have to continue to push, though, if it hopes to remain relevant in this now competitive industry. |
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Study Tests Activity Tracking App to Detect Depression Some of the most popular apps are the health and fitness ones. What if changes in activity level could flag overlooked symptoms of depression? Researchers at Dartmouth College hope that tracking daily physical activities can be good for your mental health, as well as your fitness. |
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Is the Use of Mobile Devices Harmful to Kids? When asked in 2010 if his kids love the iPad, Steve Jobs' reply was surprising: “They haven’t used it. We limit how much technology our kids use at home.” Anuj Magazine looks at the use of mobile devices by kids and the positive and potential negative effects. |
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Facebook Simplifying the Integration Process for Developers Adding Facebook or Twitter support to both established and startup apps should be quick and easy, not an additional headache. Facebook understands the increasing desire for streamlined developer tools, and that’s exactly why it’s upgrading its system for integrating Facebook within apps. |
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The Selling Power of Augmented Reality Augmented reality continues to grow, and its place in the world of commerce has never been so pronounced. AR paid app downloads, subscriptions, and advertising will lead to global revenues of $1.5 billion by 2015, along with 2.5 billion downloads. |
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What Would an Open Source Swift Look Like? Apple could see significant benefits if it made Swift an open source product. Innovation often stems from shared coding languages, and if Android is any indication, going that route can also open up new markets and business ventures. However, the drawback of fragmentation may discourage that option. |
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Early Testing Questions for Mobile Apps A mobile app tester should take early actions to gain a better understanding of the product. What test verification and validation actions has the developer taken? Has the developer implemented static code-analysis testing? What risks exist for the product? Read on for more test-planning questions. |