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Serious Gaming: Building Better Communities Playing Minecraft Who says playing video games is a waste of time? Surely not the adults and kids around the world who are “playing” Minecraft and building 3D models of safer and more livable public spaces and communities in collaboration with Block by Block and UN-Habitat. |
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Yes, She Can STEM—and More Many girls begin losing interest in STEM subjects as early as middle school, and this path continues. #SheCanSTEM is a new public service media campaign that hopes to encourage middle school girls to ultimately pursue STEM careers by challenging stereotypes and showcasing female STEM role models. |
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Looking beyond the Tester-to-Developer Ratio Many companies have some notion of an ideal tester-to-developer ratio, or the number of testers they need for every certain number of developers. It may seem like a superficial standard, but it's rooted in a very real need to understand staffing requirements and budgets. Let's dig deeper into the team balance. |
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AI R&D: DARPA Investing $2 Billion in Contextual Reasoning In the view of the Pentagon’s Defense Advanced Research Projects Agency (DARPA), a government agency that has contributed heavily to AI research in the past, AI’s programmed ability to process information is still much too limited. What AI needs is contextual reasoning capabilities. |
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Real-Time Bird Migration Algorithms for Live Tweeting New maps on the Cornell Lab of Ornithology’s BirdCast website let you track migratory birds in near real time, as well as forecast avian migration up to three days ahead. Pamela Rentz looks at why the when, where, and how far birds will migrate is important. |
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Notable Challenges: NASA, LEGOs, and YouTubers Did you ever say to yourself, "What a brilliant idea! How did they come up with that?" One school of thought holds that the best "aha" moments take place when someone’s alone. However, another theory—shared by organizations such as NASA and LEGO—is that a problem shared is a problem solved. |
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The World Has Product Ideas—and So Can You From where do organizations—both big and small—get product ideas? Most often, pioneers and revolution makers have ideas that are homegrown, but today the market is such that the world has ideas. Our industry has plenty of patterns, trends, and ideas to work on and augment. |
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16 Questions to Assess Your Response to Major Change If your responsibilities include guiding others through major change, you might find it instructive to assess your own behaviors and response to change. The sixteen questions here can help you do just that. You can also use these questions to facilitate a discussion with your team about a current or upcoming change. |