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3 Ways Leaders Can Change a Blame Culture If your organization has a blame culture, team members get discouraged and mistrust leaders. It focuses on pointing fingers, not coming up with solutions to move forward. To increase trust, inspire creativity, and nurture a generative culture with your team, here are three things leaders can do instead of placing blame. |
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Making a Game out of Building an Amazing Team Games are a cost-effective and efficient way to evaluate, assess, and thus hire people with the right expertise and aptitude. It is an equally practical and powerful way to continue to develop and improve the team and individual team members. Try using games to improve your efforts to build and maintain an outstanding team. |
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Why Setting Priorities Is a Core Agile Practice Every aspect of agile includes prioritization. The most important user stories are implemented first. Testing is prioritized to make sure features valued by customers are tested the most. Even everyday tasks are prioritized during daily standups. Here are three reasons setting priorities is essential to success in agile. |
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Prioritizing Invisible Work There are work items that will give the team an operational boost and perhaps avoid a crisis, but that never make it to the top of the priority list—like build and deployment improvements, or paying down technical debt. For enabling work that is valuable but too invisible to be a priority, consider breaking it down. |
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Team Agility in a Post-Pandemic World COVID-19 has necessitated entirely remote environments, and people the world over have had to inspect their foundations of working, adapt to a new way of remote execution, and integrate their personal and professional lives more than before. Organizational leaders need to embrace a new outlook in four critical areas. |
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3 Reasons Saturday Night Live Is the Perfect Example of Agility Saturday Night Live has delivered iconic, award-winning content and thrilled its audience for more than four decades. The practices used to deliver this sketch comedy television show every week actually have quite a bit in common with the practices of agile businesses. It's all about continuously, reliably delivering value. |
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Is It Really ‘Us vs. Them’? Teams often view executives as being "against" them and making decisions that are clueless at best or nefarious at worst. Usually, neither is the case, but there's no way of knowing true motivations if there's no discussion. Teams and directors need to repair their communication rift. This is a tale of two perspectives. |
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What’s the Problem with User Stories? Agile projects focus on very lightweight, simple requirements embodied in user stories. However, there are some problems with relying solely on user stories. They often don't contain enough accuracy for development, testing, or industry regulations. There's a better way to write detailed requirements that are still agile. |