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An Agile Mindset: Learning Early, Not Failing Fast Agile encourages teams to continuously improve through learning. One of the phrases associated with this process is "failing fast"—trying new things and taking lessons from mistakes as you go. But Johanna Rothman thinks "learning early" is a better phrase. That change in terminology can give you a happier mindset. |
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The Difference between Software Testing and Hardware Testing Hardware and software have become a necessary part of virtually every company and household, and the vendors that serve these audiences must ensure that their products work as they should. Sanjay Zalavadia looks at the difference between software testing and hardware testing. |
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The Value of Experimentation in Testing With new concepts, platforms, methodologies, and devices being introduced at a rapid rate, it’s critical to both initiate and establish a culture of experimentation within your testing team. You need to experiment and take risks in order to keep pace and hopefully surpass the competition. |
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What to Do if You’re Promoted over Your Coworkers Getting promoted is great, but when it means you'll have to manage your former coworkers, it can get awkward. It would be ideal if you could maintain the friendly, gossipy, tell-all relationship you’ve had with your ex-peers, but as a practical matter, you can’t. Here's how to handle the transition best for everyone. |
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The Importance of Testing in Conjunction While it is important to have distinction between testing efforts to maintain specialization and core subject matter expertise, having overlap in test efforts—testing in conjunction—is becoming a common practice. |
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Has Mobile App Quality Caught Up with the Rest of the Industry? Software companies around the world are putting a significant portion of their resources into mobile application development. And even though we’ve made great strides in terms of speed and security, can mobile app quality hold a candle to more traditional applications? |
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3 Reasons Exploratory Testing Is Great for Agile Teams Specification-based testing is critical for determining whether a user story is “done done.” But that doesn’t ensure a positive user experience. Coherence, comprehension, and usability are beyond the scope of automated functional testing. Here are three reasons agile teams should embrace exploratory testing. |
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Too Fast or Too Slow? Speaking to Get Your Idea Across It's interesting how people speak at different rates, and there are lots of reasons for that, such as culture, upbringing, preference, and just the way we're wired. At work, what's important is that if you speak too fast or too slow relative to what's normal in your environment, you may unknowingly be annoying people. |