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Software Testing: A Hunt for Fragility Software testers are hunters. At least, they should be. Their prey: fragility. Like some organizations and people, software can suffer from fragility, and it is the software tester's direct responsibility to sniff out fragility, call it by its name, and work to squeeze the life out of it. |
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Is There a Recommended Duration of Time for a User-Facing Test? When end-user-involved test programs are done before release to production, the duration of tests is a very critical factor in determining the product's success or failure in meeting its goal. How long should you run the program in order to be sure you have enough data points to make a decision? |
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Prioritize Testing Tasks by Prioritizing Your Audiences The solution to prioritizing work is a matter of prioritizing audiences. A tester’s work has an audience: users, coworkers, and bosses. Testing is a service we provide to each audience, so it is important to know which audience is at the top of the "make happy" list. |
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Embracing Chaos Testing Helps Create Near-Perfect Clouds Netflix's "Simian Army" consists of services (Monkeys) in the cloud for generating various kinds of failures or abnormal conditions and then testing the system's ability to survive them. Chaos Monkey works on the premise that if we need to design for high availability, we should design for failure. |
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How Exhaustive Testing Ensured a Successful Voyage for the Mars Rover Bonnie Bailey writes on the software testing that took place to ensure that NASA's Curiosity rover would have a successful voyage to Mars. NASA's Mars Science Laboratory handled the myriad risks through well-planned software architecture, tight coding standards, and exhaustive testing. |
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How to Get Your App Discovered and Downloaded With iOS and Android each swiftly approaching 1 million apps, getting an app noticed is no easy task. Here are some suggestions for making your app stand out from the crowd and attracting sticky users. Hints: Fresh eyes help, first impressions are important, and social media sites are your friends. |
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Why the Demand for Usability Will Continue to Grow Usability is an important aspect of any software system. It is often a driving factor in the popularity of software today. Yet, usability is only just in its infancy in terms of the importance it will play in future software systems. |
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Testing and the Maker Mindset Many bugs arise not because of a failure of effort, but because of a failure of imagination—nobody thought of the combination of events that makes them occur. Rick Scott looks at testing and what differentiates people who are creative problem solvers, inventors, and engineers—the makers. |