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The Art of Giving Feedback Your Team Will Act On Giving good feedback is hard. A common pattern we follow—especially when we have to give negative feedback—is starting with something positive, addressing the problem, and ending with something else positive. But it turns out this "feedback sandwich" method isn't the most effective. Here are some better ways. |
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The Wisdom of a Lateral Move in Your Career Many employees don’t view a lateral move as a step in the right direction. A career ladder, after all, is depicted as going upward, not sideways. Yet the skills learned in the new position can broaden your capabilities and expand the number of opportunities to advance. Think about the potential benefits. |
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Shake Up Your Software Processes: The Intermediate Disturbance Hypothesis Organizations that refuse to change will get left behind. But at the other end of the spectrum, too much change is also harmful. Revamping everything you do at once creates stress and can lead to your efforts failing. The right balance is shaking things up just often enough to experiment with new ideas. |
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How to Build Credibility as a Tester Respect is a major player when it comes to creating and maintaining a cohesive team, and plenty of testers today feel they’re lacking the respect of their peers. With test automation sometimes being seen as some magical solution to fixing bugs, the usefulness of manual testers has come into question. |
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Is Our Innovation in Software Testing Keeping Up with Technology? The world of software testing has made many important advances in techniques and approaches, but is it keeping up with the leaps and bounds of technology's progress? Mike Sowers is an advocate for a revolutionary breakthrough in software testing, and to get there, we all need to become innovators. Here's how. |
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Scaling Product Agility: More Product, Not More Process Focusing on scaling product discovery that feeds product delivery is valuable to scaling frameworks. A cross-team product discovery cadence highlights work that's valuable to everyone and facilitates workflow for all the teams, helping them produce more of what they really need (and less of what they don’t). |
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Spot the Warning Signs an Employee Is About to Quit If you’re a manager who doesn’t want to lose key people, how can you detect that they may be looking elsewhere for a job? Naomi Karten details some changes and behaviors that may indicate an employee is contemplating quitting. You just need to pay attention to the signs. |
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Do You Design Your Software Process for Flexibility or Repeatability? Manufacturing design looks a lot like software: You iterate through possible solutions, and the manufacturing itself is about repeating the making process. But building software means learning about the problem as you solve parts of it. For that, you want flexibility. How do you find your ideal process? |