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Reconsidering User Stories User stories, one of the most common agile techniques, are used by delivery teams to support their iterative planning efforts and are typically used to represent items in a backlog. Until recently there has been a general agreement about the form that user stories should take. |
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Self-Organizing Teams and New York's Soda Size Ban Venkatesh Krishnamurthy relates New York's unpopular soda size ban with the conflicts that arise from self-organizing teams. Michael Bloomberg (ScrumMaster) had good intentions to save lives by bringing this change; however, he didn’t get support from the citizens (self-organized team). |
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What the Best Software Managers for Scrum Teams Do Steve Vaughn shares his experiences as a software manager for multiple Scrum teams. In Steve's eyes, the best software managers hire the right people for the job, give them assignments where they can be most successful, and create a work environment where teams produce high quality systems. |
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How to Say "No" When Asked for Help Collaboration among team members is what makes agile software development both effective and fun. Being part of a team means not only helping others so that the team makes progress but also asking for help when you need it so that you don’t block the team for too long. |
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The Dangers of Groupthink Groupthink is a psychological phenomenon in which everyone in a group goes along with a decision without critical evaluation of alternative ideas or viewpoints. The desire for harmony or conformity is so strong that no one dares say no. And it happens all the time in the workplace. |
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Creating an Agile Mindset We have all heard that agile requires a cultural change within a company, but what do these changes really mean? Agile is more about how a team approaches solving problems and less about the tools used to support that approach. Agile is really a mindset. |
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Why Agile’s Cultural Impact Can No Longer Be Overlooked We take a look at why culture change continues to be a source of struggle for many teams who are attempting agile development and testing. We've known that changing or removing an existing culture is a difficult task, but how long will teams struggle with this task? |
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Is Your Job “Work” or Is It "Fun?" The announcement by Yahoo to end working from home has started a conversation about productivity and the work-life balance. There are many issues about time management and productivity that come to mind, but another interesting question related to where we work is whether work is “work” or "fun." |