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If Things Aren’t Going Well, When Do You Want to Know? Ask people to describe the number one job of a project manager and few will get it right. Payson Hall discusses the most important part of project manager's role.
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Getting the Most from a Virtual Event Virtual events do have value, but in order to get that value, you need to treat them with the same reverence you would a physical event. Here are a few suggestions on how to do that. |
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Your Project Might Be in Trouble If... As I start my fifth decade working on projects, primarily in the IT and software development space, I wanted to share some patterns I have observed that suggest a project is in trouble, Jeff Foxworthy style. |
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A Tale of Toxic Sponsorship It is difficult to succeed without effective sponsorship—and almost impossible if your sponsor is toxic, as this true tale explains. |
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The New Need for the Act of Balancing Prioritization is a skill that helps determine when and where to balance, both professionally and personally. Balancing is important when we prioritize our choices. In fact, these two attributes are so closely tied that it is important to balance our priorities and prioritize our balance. |
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How to Run a Productive and Effective Remote Team With remote work becoming the norm, now is a good time to consider how you can help your team do their best without causing burnout. Fortunately, remote work may actually improve productivity. After all, it's one of the factors that largely contribute to job satisfaction. |
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Schedule Risk Analysis Building schedules for complex projects is challenging. While the results are never perfect, credible schedules are a useful communication and coordination device. Incredible schedules are a dangerous waste of time and energy that damage a project manager’s credibility and cost an enterprise a fortune. |
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3 Ways Leaders Can Change a Blame Culture If your organization has a blame culture, team members get discouraged and mistrust leaders. It focuses on pointing fingers, not coming up with solutions to move forward. To increase trust, inspire creativity, and nurture a generative culture with your team, here are three things leaders can do instead of placing blame. |