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Wearables and Big Data: A Match Made in Heaven Big data is only getting bigger. This catch-all phrase for the continued growth and availability of information that was spurred from the escalation of PCs, smartphones, and tablets has only become more prevalent. Its next big step could very well lie in an emerging market: wearables. |
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Web Accessibility and a Call for Action Tim Berners-Lee, inventor of the World Wide Web, said, "Access by everyone regardless of disability is an essential aspect." But websites using sophisticated visual effects make it difficult for the blind and disabled to have equal access. It's important to design and configure sites for everyone. |
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Smartwatches will Lap Fitness Trackers by 2018 People all over the world will be tracking their daily activity through their Fitbits, Jawbones, and other various bands wrapped around their wrists by 2018. Fitness trackers will triple in number by that year, but it’s smartwatches—led by Apple’s upcoming iWatch—that will really see the most use. |
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Blended Reality Could Be the Next Big Thing Blended reality can be most easily described as a tech-powered sixth sense. In order to harness this additional sense, you need to wear or be implanted with some piece of technology that speaks to a computer. HP's new Sprout touch-based computer is one of the first to make use of this concept. |
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Ben Simo Presents The Power of an Individual Tester at STARWEST 2014 In this STARWEST 2014 keynote, Ben Simo shares his experience with HealthCare.gov, the issues he found, and lessons testers can learn from the website's failures. He digs into everything he had to do to discover the many flaws of the government website. |
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Apple Pay Gets off to a Rough Start Apple Pay made its debut October 20, and while plenty of iPhone users are having success paying for certain items with little effort and greater security, early glitches and issues have made this service difficult to recommend. |
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Successful Performance Testing Begins at Requirements Discovering performance issues in early builds allows more time to correct the design. By including critical performance-related features and elements earlier, we can take advantage of the incremental nature of the development process to avoid creating engineering in potential performance issues. |
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Standalone Apps Come with Little Risk and Big Rewards Applications often house messengers, editing software, or other social functions, putting a great deal of pressure on a single icon to do a handful of things. Instead of putting all their eggs in one basket, developers are now splitting up products and introducing standalone apps to the world. |