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Shorten Your Feedback Loops to Build Better Software, Faster When we have short feedback loops, we are still in the moment for that feature. We still have the context. The longer the feedback loop, the less likely we are to still have all the context for the feature because we are on to the next piece of work. How long are your feedback loops? Can you shorten them? |
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Why Chemistry and Character Are Often Afterthoughts When Building Software Teams One aspect of the interviewing process you can’t forget is chemistry. We so often look at someone’s skills and competence in certain areas of the job and completely forget that if that person can’t work well with your current team, development won’t go smoothly. |
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How Group Norms Enable High-Performing Teams Group norms are the traditions, behavioral standards, and unwritten rules that govern how a team works together. They can be implied or openly acknowledged, but establishing a consistent way the team functions helps the individual members focus less on their own preferences and more on what works best. |
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When User Acceptance Testing Isn’t User acceptance testing is a great way to find issues that will matter to your customers before you release your product—but that's only if you're performing it correctly. Are you aware of what user acceptance testing entails (and what it doesn't)? Are you sure your team is clear on these goals, too? |
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Can’t We Tear Down More Than One Wall at a Time? Specializations tend to put people in silos, which inhibits communication and collaboration. The agile movement seeks to break down the dividing walls between customers and developers, and now DevOps is dismantling the wall between development and operations. But can't we break down multiple walls at once? |
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Lead Teams that Deliver the Goods Great teams are often the result of great leadership—meaning leadership demonstrated across the team, including the person charged with heading up the team. Leaders have a responsibility to maximize their own potential as well as their team members'. Develop a great team, and you can deliver great products. |
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When You Can’t Manually Test All Possibilities, Turn to AI and Automation With Niantic Software’s Pokémon Go, the variables you’re dealing with are eons beyond what a normal testing team can manage. Millions upon millions of players are experiencing the application all over the world and putting it through paces that the development team might have never dreamed of. |
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A Case for UI Automation in Software Testing When testers talk about automation projects, especially in the user interface, they describe cautionary tales and the million ways these projects can fail expectations. However, there are contexts where automating the user interface works well and, more importantly, helps the development team. |