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Choosing the Right Threat Modeling Methodology Threat modeling has transitioned from a theoretical concept into an IT security best practice. Choosing the right methodology is a combination of finding what works for your SDLC maturity and ensuring it results in the desired outputs. Let’s look at four different methodologies and assess their strengths and weaknesses. |
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3 Questions for Easier, Less Stressful Project Estimates In agile development, the idea of precise estimates is unrealistic. But estimates are needed to inform decision-makers about whether it's worth solving a problem as it is currently understood. It sounds counterintuitive, but instead of asking for one estimate of cost and schedule, ask for three. Here's why it's more useful. |
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Fearless Refactoring, Not Reckless Refactoring Fearless refactoring is the agile concept that a developer should be able to incrementally change code without worrying about breaking it. But it's not believing that you don't need a safety net to detect and correct defects quickly when changes are made—that's just reckless. Here's how to avoid reckless refactoring. |
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Defensive Design Strategies to Prevent Flaky Tests Flaky tests could be the result of issues in the code, but more often they are due to assumptions in the test code that lead to non-relatable results. There are many reasons that tests can fail intermittently, and some can be easily avoided by applying good defensive design strategies. It's all about making your code agile. |
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Comparing XML and JSON: What’s the Difference? XML (Extensible Markup Language) and JSON (JavaScript Object Notation) are the two most common formats for data interchange. Although either can be used to receive data from a web server, there are differences that set them apart. Here are the abilities and support for each option so you can choose what works for you. |
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Strategically Using Slack Time after a Release When you've worked for months on a big software release, afterward you may want to jump into the next project. But building in some slack time between sprints is a good idea. After a big release, there will probably be more work as new users discover bugs in your software. Plan for some more testing and development. |
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Achieve Repeatable Builds with Continuous Integration Continuous integration is essential to provide the feedback needed to keep a team’s code agile. One crucial aspect to a successful CI process is a repeatable build. There are two parts to maintaining a repeatable build: the idioms and practices to define it, and the feedback cycle to maintain it. Here's what you need. |
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Google's Android App Bundle Is a Win for Developers and Users Google’s new Android App Bundle is a publishing format that offers a more efficient way for developers to build and release apps. It creates lean application APKs that are optimized for each device configuration, without refactoring. This means engineers need to code less, and users are happy to get a smaller download. |