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The Value of Taking Breaks Many people think breaks are a waste of time; if you keep working, they reason, you'll get more done. But what is the quality of that work? And how do you feel at the end of the day? Breaks are beneficial to you and to your work. You can refresh yourself, gain a new perspective, and evaluate what you've done. |
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Justifying Your DevOps Revolution Want to adopt DevOps practices but your manager is more reluctant? DevOps is all about improving the way you communicate and collaborate, but sometimes management would prefer not to change the way things are done—especially when there’s cost involved. Here's how you could justify your own DevOps revolution. |
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How Mobile Development and Testing Inform the Rest of the Industry It’s critical to observe how the future is helping us better test and develop on what’s come before it. How have we taken the lessons learned from mobile development and retrofitted them to other facets of the industry, such as the web? There are three main lessons we’ve learned that apply. |
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Why Vetting App Ideas Is Becoming More Important Even though mobile app development numbers are sky-rocketing, statistics indicate that only a very small percentage of apps actually make it big—with the average shelf life of a mobile app being thirty days. Are there things that can be done at the app ideation stage to improve the shelf life? |
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Feedback Challenges in Self-Organizing Teams Self-organizing agile teams can present challenges when you want to give individual feedback. Everyone can see the results of what the team accomplished, but the contribution of each person is less apparent. Steve Berczuk has tips for managers and team members on noticing and getting noticed on agile teams. |
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The Internet of Things Has Changed the Definition of Good Software As the Internet of Things takes hold and more common appliances are run by software, people will be increasingly reliant on programmers’ ability to write good code. But how do we define “good code” or “good software”—and how do we get there? Stefano Rizzo explains eight requirements he thinks are essential. |
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Traveling Light: Pare Down Software to Move Faster If you take time to examine every part of your development process, you'll probably be surprised at how many nonessential things go into your software. Kickoffs, estimations, insurance, workarounds, changes ... All these little extras add up to big things that slow you down. It's time to get lean again. |
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The Future of Cloud Connectivity in an IoT World When new technologies are embraced and popularized, they usually fail sooner rather than later. The IoT, new architectures, and cloud systems are developing into perfect storms that will take time to develop and move on to maturity, finally providing calm, consistent conditions. How should you plan to fail? |