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Agile and Fear Come Hand in Hand If you’re looking to make the whole organization agile—through iterative work cycles, continuous improvement, and direct feedback from customers—fear has to be involved to some degree. But in order to foster a culture of honesty and trust, this uneasiness will have to be overcome. |
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Managing Security Testing in Agile Software Development One of the biggest myths in the world of agile development is that there is not enough time to do security testing. Sanjay Zalavadia shows you the most efficient and cost-effective way of performing security testing in an agile environment: by rolling it into each sprint incrementally, from day one. |
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Retail Shoppers Experience Internet of Things Among the latest and largest companies to hop on the Internet of Things fast train, Target announced the opening of the 3,500 square-foot Target “Open House” in San Francisco’s Metreon shopping center to demonstrate how everyday devices connected to the Internet can make life better for consumers. |
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Virtual Reality: A Game-Changing Technology for Sports You may think that virtual reality (VR) was created to be primarily used for entertainment, but its use across a number of disciplines is steadily on the rise. Bharathan Venkateswaran highlights the recent use of VR in sports—for coaching and training, advertising, and the viewing experience. |
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Test Automation Gets No Respect The conventional approach to software automation for quality creates a losing situation for the people doing the work. When tests are reliable or take more time than first estimated, management and the rest of the team lose confidence. How can you produce consistently quick, quality information? |
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Using Technology to Make Better Educational Assessments Technology's usefulness for assessment in schools today is not limited to Scantron machines. There are many powerful (and free) tools available. How can we shift to an environment in which technology is used in support of high-quality assessments that are meaningful for both teachers and students? |
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Conference Highlights: UX Design, Stage Presence, and DevOps The Agile Development, Better Software & DevOps Conference West in June featured more than a hundred networking and learning opportunities and three tracks to choose from. Here, we recap three of the popular presentations, about lean UX, presentation skills, and how DevOps can benefit everyone. |
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4 Frequent Feedback-Gathering Flaws If organizations really want customer feedback, why do they make it so difficult for customers to provide that feedback? Naomi Karten gives four examples from her own experience that suggest some things to keep in mind when gathering feedback from your customers. |