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Who’s the Boss? Let Agile Teams Manage Themselves This idea of a team in charge of itself is difficult for many people to accept. Traditional practices condition us to wait for someone to tell us what to do, and managers are accustomed to controlling everyone’s work and knowing everyone’s status. But agile teams can manage themselves—in fact, it's essential to agile. |
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What’s in the Spring 2017 Issue of Better Software Magazine This is the second issue of Better Software magazine for 2017, and it has the largest page count of the last few years. With close to one hundred thousand subscribers worldwide, Better Software is fulfilling a real need in the software development community. As always, this issue has some thought-provoking articles. |
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3 Essential Components to Building a Security Testing Practice Most mobile app development teams lack a security testing practice, or if they do have one, it lacks the maturity to be effective. But the great security practices are not necessarily those that spend the most money or have the most engineers. It’s the ones that have adopted these three fundamental concepts. |
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7 Harms Done by Keeping Unrealistic Project Goals Project management is about supporting informed decision-making. No one wants to break the news that a project is not on schedule, but a good sponsor would want to know that the original goals are no longer realistic. Reluctance to communicate or unwillingness to hear have some real business consequences. |
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The Importance of Timing when Implementing Change Too many changes at once can prolong upheaval and delay people's adjustment to the new norm. If you are planning to start a complex project, introduce a new tool, or undertake any other major initiative, and employees are still reeling from other changes, it may be wise to delay the planned change if you can. |
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Improve Software Project Success by Conducting a Hudson’s Bay Start The Hudson’s Bay Company outfitted fur traders in the 1600s. To avoid problems when camping in freezing conditions, they'd send traders on a short trial expedition before the real one. This idea also can be used to reduce risks when starting a software project that’s complex, expensive, or disaster-prone. |
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The Problem with Software Measurement and Metrics Many software practices rely on setting target numbers for the team to hit. But when a measure becomes a target, it ceases to be a good measure. People start gaming the system by changing their behavior in such a way to favorably adjust the measure in order to achieve the target. Don't get hung up on metrics. |
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What Not to Do if You Want Satisfied Customers You may think that overperforming would ingratiate you to your customers. But customers don't always want you to go above and beyond—often, they just want what they asked for. Don't fall for this common misconception. The trick to customer satisfaction is delivering just what they want—and good communication. |