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3 Questions for Easier, Less Stressful Project Estimates In agile development, the idea of precise estimates is unrealistic. But estimates are needed to inform decision-makers about whether it's worth solving a problem as it is currently understood. It sounds counterintuitive, but instead of asking for one estimate of cost and schedule, ask for three. Here's why it's more useful. |
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Fearless Refactoring, Not Reckless Refactoring Fearless refactoring is the agile concept that a developer should be able to incrementally change code without worrying about breaking it. But it's not believing that you don't need a safety net to detect and correct defects quickly when changes are made—that's just reckless. Here's how to avoid reckless refactoring. |
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Comparing XML and JSON: What’s the Difference? XML (Extensible Markup Language) and JSON (JavaScript Object Notation) are the two most common formats for data interchange. Although either can be used to receive data from a web server, there are differences that set them apart. Here are the abilities and support for each option so you can choose what works for you. |
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Shifting Security Left in Your Continuous Testing Pipeline Security is often the black sheep of testing—an afterthought that gets only a scan before release. We have to make security a first-class testing citizen with full-lifecycle support. For the best impact, introduce security testing into the early phases of the continuous testing pipeline. Here are some tools to help. |
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Strategically Using Slack Time after a Release When you've worked for months on a big software release, afterward you may want to jump into the next project. But building in some slack time between sprints is a good idea. After a big release, there will probably be more work as new users discover bugs in your software. Plan for some more testing and development. |
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Achieve Repeatable Builds with Continuous Integration Continuous integration is essential to provide the feedback needed to keep a team’s code agile. One crucial aspect to a successful CI process is a repeatable build. There are two parts to maintaining a repeatable build: the idioms and practices to define it, and the feedback cycle to maintain it. Here's what you need. |
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Building Levels of Testing in Software Development Quality is now considered everyone's responsibility, and many developers are acquiring testing skills to validate their code before it gets to dedicated quality engineers. But where should you start? Consider beginning with unit tests that help you write better code, then building to integration tests and E2E testing. |
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Why UX Is More Important Than Coding When it comes to your project succeeding, the quality of the code is secondary to user experience. That's because software is all about making users' jobs easier. If you start coding in a vacuum without understanding what your users need to do, you can't be sure you’re making the right thing. You need UX research. |