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2018 Hour of Code: Let’s Dance What kid doesn’t love a dance party? With aliens and sharks that drop, double down, and dab? Introduce kids to the basics of computer science in a way that doesn’t elicit “I’m boooored” with Dance Party, the draw for the 2018 Hour of Code. Do a little dance, make a little code! |
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Feature Branching Is Not Evil Some people believe branching and pull requests are inherently bad. True, branching done poorly can slow down a team, but advocating for avoiding branching altogether can lead you to ignore the more important goal of an agile process: rapid integration of changes. First, make sure you're considering the right metrics. |
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4 Ways to Increase Software Quality and Decrease Test Time Software testers are continually under pressure to test faster without sacrificing quality. By taking the perspective that quality is the responsibility of the entire team, not just the testers, shorter test cycles with higher quality software are possible. Here are four ways the whole team can improve releases. |
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Crowdsourcing Emerging Manufacturing and Water Security Technology Borrowing from the successful NASA Challenges playbook, the US Department of Energy recently launched several crowdsourcing efforts to incentivize new applications and technologies in additive manufacturing, also known as 3D printing, and transforming nontraditional water sources into resources. |
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4 Ways to Verify Developers’ Skills for a Job Interview Developers often struggle to convey their skills effectively during a job interview, making it difficult to assess their capability. But you want assurance that a candidate who has an impressive CV actually has the practical abilities you need. Here are four ways of verifying developer applicants’ skills. |
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The Cost of Software Testing Testing is regarded as the number one bottleneck in the software delivery process. Most people simply conclude that developers are value centers, and testers are cost centers. But developers' work also brings cost, and—more importantly—testers' work also brings value. It's time to reframe our thinking about testing. |
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Making Continuous Integration Work for You Many developers learn about using continuous integration to improve their deliverability speed and decrease the amount of effort needed to launch new features. Actually practicing continuous integration, however, is nowhere near as straightforward as it sounds. Here's how to get started in making CI work for you. |
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Solo Programming, Pairing, and Mobbing: Which Is Right for You? Programming often is considered an individual pursuit, but there are other options gaining popularity: pairing, where you work with another developer or tester, and mobbing, where the entire team works on one thing at a time. Each is effective for certain kinds of challenges. How much collaboration is right for you? |