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Why Fun at Work Matters Having fun at work is good for employees' happiness, satisfaction, and even health. But it also increases employee productivity; strengthens coworker relationships, which helps them be more innovative; and makes employees loyal to their organizations. So fun at work benefits employers and companies, too. |
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7 Harms Done by Keeping Unrealistic Project Goals Project management is about supporting informed decision-making. No one wants to break the news that a project is not on schedule, but a good sponsor would want to know that the original goals are no longer realistic. Reluctance to communicate or unwillingness to hear have some real business consequences. |
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The Importance of Timing when Implementing Change Too many changes at once can prolong upheaval and delay people's adjustment to the new norm. If you are planning to start a complex project, introduce a new tool, or undertake any other major initiative, and employees are still reeling from other changes, it may be wise to delay the planned change if you can. |
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Improve Software Project Success by Conducting a Hudson’s Bay Start The Hudson’s Bay Company outfitted fur traders in the 1600s. To avoid problems when camping in freezing conditions, they'd send traders on a short trial expedition before the real one. This idea also can be used to reduce risks when starting a software project that’s complex, expensive, or disaster-prone. |
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3 Fundamentals of a Successful Testing Team When it comes to equipping a QA team to reduce risk, test quality, and deliver world-class products, there are more important things than tools. Fundamentals such as a common language, core testing concepts, and a smart automation strategy are essential to setting up testing teams for success. |
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Build a Successful Startup by Building a Better Team While people can make a difference in any team, they are particularly important in startups. These small businesses should start with a clear company mission and vision and evaluate how well new members manage conflict and share the values of the team. It could be the difference between success and failure. |
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The Problem with Software Measurement and Metrics Many software practices rely on setting target numbers for the team to hit. But when a measure becomes a target, it ceases to be a good measure. People start gaming the system by changing their behavior in such a way to favorably adjust the measure in order to achieve the target. Don't get hung up on metrics. |
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How Agile Bridges the Major Gaps between Development and Testing Agile, by its very nature, is about collaboration. The developers work alongside the testers, the testers see eye-to-eye (at least in most cases) with the developers, and there’s just a more flexible nature to the team itself. It is meant to bridge the major gaps within teams. |