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How to Choose the Right Test Cases to Maximize Efficiency For test teams, throwing every test case in the book at a project isn't practical or necessary. By understanding test design techniques and what to look for in a good test case, teams can choose the ones right for their requirements and improve their testing efficiency. |
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Techniques for Creating Accessible Multimedia While creating accessible multimedia has explicit benefits for organizations, the importance of creating accessible content will continue to rise as more people with disabilities use the latest consumer technologies. |
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How Software Testers Can Stay Relevant Testers have an important responsibility to protect and further their craft. Many people who want to be considered testers should engage in career development more than they might have in the past. Hans Buwalda highlights four areas that testers need to understand to stay relevant. |
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How Retrospective Meetings Can Improve Your Team's Software Quality Efforts Many software professionals think they won't get anything out of retrospective meetings and want to cut them out entirely. However, retrospective meetings are a necessary part of project progression, and they can significantly improve your team's software quality efforts. |
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Why You Should Build Your Software How Boeing Builds Planes Instead of building each individual part of a piece of software, putting it all together, and testing it to see the results, maybe we should look to how planes are assembled. By testing each aspect of the product in isolation first, problems are discovered earlier and software can be delivered faster. |
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Reviving the Master Test Plan in the Age of Agile In the competitive environment of delivering software more quickly, many teams have abandoned detailed test plans. Michael Sowers argues for bringing back the overarching master test plan—not to have more documentation, but for the questions, creative test designs, and critical thinking the planning brings. |
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When User Acceptance Testing Isn’t User acceptance testing is a great way to find issues that will matter to your customers before you release your product—but that's only if you're performing it correctly. Are you aware of what user acceptance testing entails (and what it doesn't)? Are you sure your team is clear on these goals, too? |
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When You Can’t Manually Test All Possibilities, Turn to AI and Automation With Niantic Software’s Pokémon Go, the variables you’re dealing with are eons beyond what a normal testing team can manage. Millions upon millions of players are experiencing the application all over the world and putting it through paces that the development team might have never dreamed of. |