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Focus on User Input for Software Product Development Determining the kind of product that's developed boils down to what the user wants. These days, end users are very vocal in sharing their feedback about a product—the good, the bad, and the ugly. Companies would do well to gather input efficiently, pay heed to the results, and then respond quickly. |
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Great Marching Band Halftime Show? There’s an App for That At Ohio State University, where Buckeye fans stay glued to their seats at halftime, the OSU Marching Band stepped it up big time this year thanks to two students who suggested using iPads to reduce the massive amount of paper used each week to diagram Saturday’s on-field performance. |
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The Future of Touch Technology: Feel Textures on a Flat Screen While swiping and tapping icons and displays on screens is remarkable, there is no physical feeling the way there is with buttons and keys. But now that's changing: New developments in the field of tactile, or “haptic,” devices soon will let users feel textures on a flat touchscreen. |
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November Security News Roundup In the following roundup of the latest security news, read how a team of researchers from North Carolina State University discovered security flaws in Google's Android OS and how seven popular open source applications and products contain vulnerabilities that hackers could potentially exploit. |
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Are Toddlers a New User Base for Software Products? The use of digital information and devices among toddlers has been steadily increasing each year. Recent studies from the non-profit firm Common Sense Media show that 38 percent of two-year-olds are using mobile devices. Rajini Padmanaban looks at toddlers as a software user base. |
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Ambient Backscatter as Battery Replacement Gaining Public Visibility A new technology that has gained visibility in the past few months is “ambient backscatter”—a method to reuse energy that replaces batteries in providing energy, leveraging existing and nearby energy sources through existing radio frequencies. |
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Two Lessons Learned from Nokia's Downfall It was not long ago that the news about Microsoft's acquisition of Nokia's devices business came to light. For years, Nokia was a leader in mobile phone devices before suffering a near fatal fall in the past few years. Anuj Magazine looks at two lessons we can learn from Nokia's downfall. |
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Focus on Users' Needs Rather Than on Your Software Product Bonnie Bailey explains that you need to take care of your users’ needs first, and then, just maybe, they will explore the fabulous features of your software. When we focus on our product rather than on what the user is trying to get done, we suffer from marketing myopia. |