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3 Ways to Foster Enthusiasm in a Software Team Enthusiasm can’t be forced on you. If you’re not passionate about software, it’s difficult for someone to get you to the point where you wake up in the morning excited to develop a mobile application. However, the conditions of your software team can change your level of enthusiasm drastically. |
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The Importance of a Dynamic and Open Culture in the Workplace A culture that is carefully built and nurtured in an organization is key to its long term success. While there is no right or wrong answer to which culture should be fostered, a culture that is open and dynamic goes a long way in connecting with employees and fostering a rapport with them. |
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How to Become a CEO If you aspire to become a CEO, you need, at minimum, a heavy dose of personal drive and ambition. Communication skills (both speaking and listening) are top priority, and so is being able to get along with others. What other characteristics and experience do you need if you want that top title? Read on. |
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Shorten Your Feedback Loops to Build Better Software, Faster When we have short feedback loops, we are still in the moment for that feature. We still have the context. The longer the feedback loop, the less likely we are to still have all the context for the feature because we are on to the next piece of work. How long are your feedback loops? Can you shorten them? |
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Why Chemistry and Character Are Often Afterthoughts When Building Software Teams One aspect of the interviewing process you can’t forget is chemistry. We so often look at someone’s skills and competence in certain areas of the job and completely forget that if that person can’t work well with your current team, development won’t go smoothly. |
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How Group Norms Enable High-Performing Teams Group norms are the traditions, behavioral standards, and unwritten rules that govern how a team works together. They can be implied or openly acknowledged, but establishing a consistent way the team functions helps the individual members focus less on their own preferences and more on what works best. |
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How I Learned to Stop Worrying and Love the Calm One reason we worry is the belief that worrying has positive effects, such as seeking a better way of handling the thing we’re worried about. That's great for the things you can change, but what about those you can't? In that case, there are ways to reduce worrying and its negative consequences. |
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When User Acceptance Testing Isn’t User acceptance testing is a great way to find issues that will matter to your customers before you release your product—but that's only if you're performing it correctly. Are you aware of what user acceptance testing entails (and what it doesn't)? Are you sure your team is clear on these goals, too? |